The Stuffer Shack scene is composed with the actual in-game character models so you can get a sense of how the 2D environments and 3D characters merge. The art team took a little liberty with the posing of the characters (which might not be quite as dynamic given that it’s a turn based game) but we think it’s within the realm of their creative license. (via Post-PAX Post: Our First In-Game Assets Revealed! | Harebrained Schemes)